![]() This gradual information for hard-hitting bosses may still be preferred by some tanks. This option is advanced because color fading makes it harder to see exactly who has aggro when close to the 100% low threat target switchover. It may be crucial information as a tank to know if you are losing threat to one of the other players in the group, so they should cool off a bit. World of Warcraft generally treats anyone with 100% threat or more as "having aggro" for that enemy, and only taunt skills can override this. ![]() Example if you are tank with high threat (green by default) then as threat is dropping toward only 100% it will fade toward the low color (gray). "Color Gradient Updates Per Second" is an advanced feature x times per second it fades the color between high and low as threat percent changes. PINK: Player is Out of Combat (only if PvP colors enabled and no target).BLUE: Neutral Out of Combat (or hostiles fighting totems/NPCs/others).VIOLET: Hostile Out of Combat (turns blue if fighting totems/NPCs/others)."Color Player Characters" for PvP enemies depending on who they are targeting (never based on NPC threat). Out of combat topmost three colors below indicate if enemy is a player, or hostile/neutral NPC reputation. "Color out of Dungeons" and "Color Out of Combat" if disabled use Blizzard colors outside those situations. "Color Group Pets as Tanks" is an addon option that treats all pets as a tank even if their player is not. "Color Nameplate Border Only" (retail only) ensures healthbar inside still uses original Blizzard colors. "Color Non-Friendly Nameplates" addon option you can quickly disable if you want Blizzard colors always. Red or orange color is bad, yellow is okay but pay attention, gray or green is best. ![]() You can tweak settings/colors below from Escape menu > Interface/Options > AddOns > NamePlatesThreat Settings are saved in your WoW _retail_ (or similar) subfolder: Lightweight addon which colors the default blizzard nameplates according to threat.
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